Happy New year: Future plans regarding Trembling Essence!


Happy New year: Future plans regarding Trembling Essence!


Hello guys, hope you all are having a wholesome happy new year so far! I want to start things fresh so here's what to expect:

Here's a TLDR if you want an easy summary: Game updates might be every two weeks - one month, the script for the game is being updated which includes removing some scrapped content to make sure the overall story gets a better opportunity to shine. I am also working on updating ko-fi/patreon + commissions.

Updates regarding Trembling Essence:


Game development posts: I enjoyed uploading weekly* updates during 2023/2024 but starting this year, I no longer have that much free time anymore. Depending on how everything goes updates might(?) be every two weeks to possibly 1 month(???). In lighter news it'll give myself time to process the script, answer asks, and miscellaneous things to avoid burn-out. :,]

Script fixing: When I originally created this in January 2023, I was going for a survival horror-game. The 2023 demo isn't canon and I stopped referencing it since March/April 2023. Now that it has both horror and dating-sim elements I'm going over certain sections/new concepts and slowly adjusting them. The original lore isn't being changed but will be updated over time with my improved writing style and overall story telling. This also includes all the routes/paths that weren't in the [Extended Demo].

Scrapped content: I was extremely new to everything and when genuine interest was shown in what I've been creating, I got very ambitious . ((Those that have been here since the early days probably remember that one post I made about writing over 10+ routes.:,]))Now that I'm getting a better idea of what I truly want for the game, some content moving forward will be cut to make sure the true story gets a better opportunity to shine. :]

Other things that will be updated within the game:

  1. UI/GUI update - I want to give the game a more distinctive theme. :]
  2. CG update - Specifically fixing old art from the [Extended Demo].
  3. Art Gallery - For CG collecting, future easter eggs etc.
  4. Route update - Fixing paths and keeping them balanced.
  5. Ending's update - Fixing endings to line up with new/changed content.


Kofi / Patreon: I talked about wanting to create a Patreon a long time ago and I really would like to create a monthly-tip jar / possible game credit perk for those that would like to support the development of the game, this is still a work in progress though. 

And speaking of Ko-fi, I had been asked about doing commissions in the past and I wasn't ready to accept any but I hope to take in a few to help out behind the scenes especially since the battery to my computer is still dead and I don't want to risk losing game progress again from it randomly shorting out like before. :,]

Sneak peak into next week's game development post:






I wanted to keep the development post separate from this so it wouldn't make this post super long but here's a vague look into how things being updated behind the scenes! :]

This is all I have to share so far, thank you guys for all of the continued support throughout 2024! I hope 2025 will be just as great if not better! :,D


Files

TremblingEssenceExtendedDemo-1.0-mac.zip 922 MB
Mar 15, 2024
TremblingEssenceExtendedDemo-1.0-linux.tar.bz2 879 MB
Mar 14, 2024
TremblingEssenceExtendedDemo-1.0-pc.zip 936 MB
Mar 14, 2024

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