Trembling Essence:💙Finalized Endings + route change💙
Trembling Essence:💙Finalized Endings + route change💙
Hi hi guys and welcome new followers, here's how the game development is going so far! :]
Endings are being finalized!:
In very good news most of the endings I managed to work on have been cleaned up and finished!
The cave:
All I did this time around was fix some of the parallax effects and leftover dialog that wasn't needed anymore. This ending didn't have much else to fix and I like how it turned out in the end.
The bridge:
For this ending, not too much was done besides small adjustments to the dialog and some CG's. I couldn't do the parallax effect the way I wanted since it glitches when zoomed in but I found a way around this and I think it'll be better for the immersive feel. Other than that everything is done here! :]
The thicket:
I think I only talked about this one during the end of May(?) but this did get adjusted every now and then up until now. The only thing I need to do here is redo one of the CG's towards the end (Not the one I posted :[]).
I don't really like it and I kind of want it to be zoomed in and have more shrubbery (Maybe even looking up towards the sky? :?), I'm not sure yet but I do want the area to look... different. This isn't anything that needs major tending to but I recently came across a image of inspiration for this. :[]
Route change + new background:
Here's a sneak peek of a new background I finished some time ago! This is from one of the paths you can get depending on how you interact with Noah. Since this version has a different outcome I decided to add a timer here due to the player(Y/N)'s apprehensiveness.
Due to this I removed one of the choices that had an extra two endings here. I did this is because the symbolic meaning already plays it's part in two other endings. Keeping them would make it redundant.
In good news 100%*** of The swamplands is completed! (*I will however come back to certain parts of this area if there's anything I left out/need to fix up.) There's more I wanted to talk about but I'll save the rest for next week since this is getting too long. :]
If you like what I create, please consider supporting what I do on kofi! All donations and tips help tremendously while I continue to work on the game. Thank you to those that optionally bought the [Extended Demo] and the March 2023 demo on itch.io. :,]
Q&A / Ask box is open:
Giving more insight the lore surrounding the game and Noah have been very fun so far and it's given me lots of time to practice! To know and understand Noah through Asks and random posts about lore, they'll be under #Get to know: Noah :]
**Some asks won't be answered if it contains spoilers but I do appreciate what I receive. :,,]
If you have any questions about Trembling Essence/Noah feel free to ask here or on itch.io please. This makes it easier for me to see and answer accordingly! I enjoy hearing from you guys!
This is all I have to share for right now so thank you to everyone for your generous support while I continue working behind the scenes on the game! I can't wait to work on the cabin section now! :,]
Files
Get Trembling Essence [Extended Demo]
Trembling Essence [Extended Demo]
A Horror game/dating-sim visual novel available for Windows, macOS, and Linux
Status | In development |
Author | Bee |
Genre | Visual Novel |
Tags | Atmospheric, Creepy, Dark, Dating Sim, Horror, Multiple Endings, Otome, Psychological Horror, Romance, yandere |
More posts
- Trembling Essence:💙Progression through the cabin💙2 days ago
- Trembling Essence:💙Fixing variables💙17 days ago
- Trembling Essence:💙Cabin quality of life developments💙25 days ago
- Trembling Essence:💙Cabin development progress💙33 days ago
- 🧡Surprise event!: Noahween results! Part 2 >:]💜55 days ago
- 🧡Surprise event!: It's Noahween! Part 2 >:]💜56 days ago
- 💜Trembling Essence: Spooky month cabin progress🧡59 days ago
- 🧡Surprise event!: Noahween Results! >:]💜69 days ago
- 🧡Surprise event!: It's Noahween! >:]💜70 days ago
- Trembling Essence:💙Happy spooky month + It's cabin time💙73 days ago
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