Trembling Essence [Extended Demo]:💙Quality of life progress💙
Hi hi and welcome new followers! This week mainly focused on the quality of life changes I discussed in my last update post. :]
Quality of life progress:
*Please note that these changes aren't in the [Extended Demo] yet! I'm still working on this and I'll let it be known in a update post!
Now that it's week three of the [Extended Demo] being released, It's time to go over some changes to help the player out when going through the game!
It was a struggle but I managed to make a endings collection gallery! I'm still working on it and brainstorming how to make it easier for the player to navigate but hopefully it'll be done soon.
I added a 'Endings' button and separated the endings into different categories!
It looks wonky here but trust the process, I'm still fixing it up! :,]
The left section will be all the bad endings you can get which will be marked in RED when you get them!
The middle section will be the neutral endings that you can obtain within the cabin. These will be marked in BLUE. :]
To give a little bit more detail on this one, these are sections that were suppose to continue the story but ended very early since I still need to look over and redo some of these paths/routes.
For example: Choosing the "Go to sleep." choice here will always lead to a neutral ending regardless of how close you are with Noah.
The right section are all the endings you can achieve when you manage to find the two full routes that progress the rest of Day 3. They will be marked in GREEN!
With that out of the way here's another quality of life adjustment!
For those that are new or have been here for some time, entering the cabin with Noah starts Day 3 due to the player(Y/N) being lost in the terrain for 2 and a half days which Noah mentions. Sometimes this can get confusing since some consider it Day 1 while the game considers it Day 3.
I added a little notification tab in the upper left corner of the game to notify the player(Y/N) of what day it is in the game to resolve confusion. Once you enter the cabin with Noah it starts Day 3. I'm still fixing this too. :]
Q&A / Ask box is open:
If you have any questions about Trembling Essence/Noah feel free to ask here please. This makes it easier for me to see and answer accordingly! I would really like to hear from you guys!
I really wanted some of the lore to be found through playing so I'm more comfortable with doing this now that the [Extended Demo] has been out for a good while now!
If you've already sent in a ask, I did see it I just need time to answer since I like to respond with doodles/drawings and helps me practice. :]
For those who don't follow my Tumblr, here's a sneak peek of a drawing I've been working on. I was looking through old drawings for a skit and noticed I haven't drawn Noah with his sledgehammer in a while. Not sure when this will be finished. :[]
That's all I have to share right now! A very big thank you for the continued interest and support in what I'm working on, I will always appreciate it. :,]
Get Trembling Essence [Extended Demo]
Trembling Essence [Extended Demo]
A Horror game/dating-sim visual novel available for Windows, macOS, and Linux
Status | In development |
Author | Bee |
Genre | Visual Novel |
Tags | Atmospheric, Creepy, Dark, Dating Sim, Horror, Multiple Endings, Otome, Psychological Horror, Romance, yandere |
More posts
- Trembling Essence:💙Cabin quality of life developments💙2 days ago
- Trembling Essence:💙Cabin development progress💙10 days ago
- 🧡Surprise event!: Noahween results! Part 2 >:]💜32 days ago
- 🧡Surprise event!: It's Noahween! Part 2 >:]💜33 days ago
- 💜Trembling Essence: Spooky month cabin progress🧡36 days ago
- 🧡Surprise event!: Noahween Results! >:]💜46 days ago
- 🧡Surprise event!: It's Noahween! >:]💜47 days ago
- Trembling Essence:💙Happy spooky month + It's cabin time💙50 days ago
- Trembling Essence:💙Clean up changes + New CG💙64 days ago
- Trembling Essence:💙Finalized Endings + route change💙78 days ago
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