Game development Trembling Essence update:
Hi guys and welcome new followers! I am here with another update about the game, this one will be fairly short as well! :]
In good news, both of my play testers were able to replay the game and go through everything I've written up so far. Listening to their advice has really helped me progress the game/story and revisit a couple of things from Day 3 that would fit later on in the game. It goes into spoiler territory so I can't explain too much but it mainly has to do with pacing the story. :]
As for the routes, both play testers gave the green light for them and there were only a few things that needed fixing.
- There were about 2 situations where the conversation between Noah and the player(Y/N) happened out of order that needed fixing. I cleaned up some of the dialog and rearranged some of the talking points to make it easier to understand, once I showed both of them the results they said it was easier to follow! :]
- A reoccurring SFX that happens in the game was suggested to be replaced with something else. I was fine with this since it was something in the back of my mind that I wasn't too about adjusting so this really gave me the go ahead to do so. I'm still looking for one that fits but hopefully I find one soon! :]
- They also ran into a a couple grammatical issues I still missed (e.x.: Brake instead of Break) and I'm very grateful these were caught because I'm still surprised some were left around. I also did more dialogue fixing too since some descriptions were too clunky. :,]
Also, here's a new CG! This was originally going to be used to replace the old living room window but my play testers and I agreed on liking the dated version a lot more. This was going to be scrapped but I found a better place for it! :,]
I'm still brainstorming how this area will look but maybe sometime next week it'll all be figured out!
I don't really have too much else to report on this time around. I've mainly been fixing a lot of the things my play testers have mentioned and doing a few tests here and there.
Thank you guys for all of your kind words and support, especially from the OC x Buckshot roulette drawings I did, I didn't expect the sudden boost with those. All of this is greatly appreciated! :,]
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Trembling Essence Demo
A Horror game/dating-sim visual novel available for Windows, macOS, and Linux
Status | Released |
Author | Bee |
Genre | Visual Novel |
Tags | Atmospheric, Creepy, Dark, Dating Sim, Horror, Multiple Endings, Psychological Horror, Romance, Survival Horror, yandere |
Languages | English |
More posts
- TREMBLING ESSENCE [EXTENDED DEMO]: 💙Mini Update💙Feb 08, 2024
- TREMBLING ESSENCE [EXTENDED DEMO]: 💙FEBURARY 10TH💙Feb 03, 2024
- Game development Trembling Essence update:Jan 17, 2024
- Game development Trembling Essence update:Jan 09, 2024
- Game development Trembling Essence update:Jan 01, 2024
- Game development Trembling Essence update:Dec 20, 2023
- Game development Trembling Essence update:Dec 12, 2023
- Game development Trembling Essence update:Dec 04, 2023
- Game development Trembling Essence update:Nov 25, 2023
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